An application designed using component-based architecture can be developed into a Java applet. Consider the example of a Java applet with a Swing-based graphical user interface (GUI). With component-based design, the GUI can be built with smaller building blocks or components. The following general steps are used to create an applet GUI:
MyTopJPanel
that is a subclass of
javax.swing.JPanel
.
Lay out your applet's GUI components in the constructor of the MyTopJPanel
class.
MyApplet
that is a subclass
of javax.swing.JApplet
.init
method of MyApplet
, instantiate
MyTopJPanel
and set it as the applet's content pane.
The following sections explore these steps in greater detail by using the Dynamic Tree Demo applet. If you are not familiar with Swing, see Creating a GUI with JFC/Swing to learn more about using Swing GUI components.
JPanel
ClassCreate a class that is a subclass of JPanel
.
This top JPanel
acts
as a container for all your other UI components. In the following example, the
DynamicTreePanel
class is the topmost JPanel
.
The constructor of the
DynamicTreePanel
class invokes other methods to create and lay out
the UI controls properly.
public class DynamicTreePanel extends JPanel implements ActionListener { private int newNodeSuffix = 1; private static String ADD_COMMAND = "add"; private static String REMOVE_COMMAND = "remove"; private static String CLEAR_COMMAND = "clear"; private DynamicTree treePanel; public DynamicTreePanel() { super(new BorderLayout()); //Create the components. treePanel = new DynamicTree(); populateTree(treePanel); JButton addButton = new JButton("Add"); addButton.setActionCommand(ADD_COMMAND); addButton.addActionListener(this); JButton removeButton = new JButton("Remove"); .... JButton clearButton = new JButton("Clear"); ... //Lay everything out. treePanel.setPreferredSize(new Dimension(300, 150)); add(treePanel, BorderLayout.CENTER); JPanel panel = new JPanel(new GridLayout(0,3)); panel.add(addButton); panel.add(removeButton); panel.add(clearButton); add(panel, BorderLayout.SOUTH); } .... }
For a Java applet that has a Swing-based GUI, create a class that is a subclass of
javax.swing.JApplet
. An applet that does not contain a Swing-based
GUI can extend the java.applet.Applet
class.
Override the applet's init
method to instantiate
your top JPanel
class
and create the applet's GUI. The init
method of the
DynamicTreeApplet
class
invokes the createGUI
method in the AWT Event Dispatcher thread.
package appletComponentArch; import javax.swing.JApplet; import javax.swing.SwingUtilities; public class DynamicTreeApplet extends JApplet { //Called when this applet is loaded into the browser. public void init() { //Execute a job on the event-dispatching thread; creating this applet's GUI. try { SwingUtilities.invokeAndWait(new Runnable() { public void run() { createGUI(); } }); } catch (Exception e) { System.err.println("createGUI didn't complete successfully"); } } private void createGUI() { //Create and set up the content pane. DynamicTreePanel newContentPane = new DynamicTreePanel(); newContentPane.setOpaque(true); setContentPane(newContentPane); } }
Another way to create an applet is to just remove the layer of abstraction
(separate top JPanel
) and lay out all the controls in the
applet's init
method itself.
The downside to creating the GUI directly in the applet is that it will now be more
difficult to deploy your functionality as a Java Web Start application, if you choose to do so later.
In the Dynamic Tree Demo example, the core functionality resides in the
DynamicTreePanel
class. It is now trivial to drop the
DynamicTreePanel
class
into a JFrame
and deploy as a Java Web Start application.
Hence, to preserve portability and keep deployment options open, follow component-based design as described on this page.
Download source code for the Dynamic Tree Demo Applet example to experiment further.