It is not necessary to learn every feature of the NetBeans IDE before exploring its GUI
creation capabilities.
In fact, the only features that you really need to understand are the
Palette, the
Design Area, the
Property Editor, and the
Inspector.
We will discuss these features below.
The Palette
The Palette contains all of the components offered by the Swing API. You can probably already guess what many
of these components are for, even if this is your first time using them (
JLabel
is a text label,
JList
is a drop-down list, etc.)
This figure has been reduced to fit on the page.
Click the image to view it at its natural size.
From this list, our application will use only JLabel
(a basic text label), JTextField
(for the user to enter the temperature), and
JButton
(to convert the temperature from Celsius to Fahrenheit.)
The Design Area
The Design Area is where you will visually
construct your GUI.
It has two views:
source view, and
design view.
Design view is the default, as shown below. You can toggle
between views at any time by clicking their respective tabs.
This figure has been reduced to fit on the page.
Click the image to view it at its natural size.
The figure above shows a single JFrame
object, as represented by the
large shaded rectangle with blue border. Commonly expected behavior (such as quitting when the user clicks the "close"
button) is auto-generated by the IDE and appears in the source view between uneditable blue sections
of code known as guarded blocks.
This figure has been reduced to fit on the page.
Click the image to view it at its natural size.
A quick
look at the source view reveals that the IDE has created a private method named
initComponents
, which initializes the various components of the GUI. It also tells the
application to "exit on close", performs some layout-specific tasks, then packs the (soon to be added)
components together on screen.
Don't feel that you need to understand this code in any detail; we mention it here simply to explore
the source tab.
For more information about these components, see:
How to Make Frames (Main Windows)
and
Laying Out Components Within a Container
.
The Property Editor
The Property Editor does what its name implies: it allows you to edit the
properties of each component. The Property Editor is intuitive to use; in it you will
see a series of rows — one row per property — that you can click and edit without
entering the source code directly. The following figure
shows the Property Editor for the newly added
JFrame
object:
This figure has been reduced to fit on the page.
Click the image to view it at its natural size.
The screenshot
above shows the various properties of this object, such as background color,
foreground color, font, and cursor.
The Inspector
The last component of the NetBeans IDE that we will use in this lesson is the Inspector:
The Inspector
The Inspector provides a graphical representation of your application's components.
We will use the Inspector only once, to change a few variable names to something other than
their defaults.