The client application in this example is fairly simple. It sends a single datagram packet to the server indicating that the client would like to receive a quote of the moment. The client then waits for the server to send a datagram packet in response.
Two classes implement the server application:
QuoteServer and QuoteServerThread.
A single class implements the client application: QuoteClient. 
Let's investigate these classes,
starting with the class that contains the main
method for the server application.
Working With a Server-Side Application contains an applet version of the QuoteClient class.
The QuoteServer Class
The
QuoteServer class,
shown here in its entirety, contains a single method:
the main method for the quote server application.
The main method simply creates a new QuoteServerThread
object and starts it: 
import java.io.*;
public class QuoteServer {
    public static void main(String[] args) throws IOException {
        new QuoteServerThread().start();
    }
}
QuoteServerThread class implements
the main logic of the quote server. 
QuoteServerThread ClassQuoteServerThread
creates a DatagramSocket on port 4445 (arbitrarily chosen).
This is the DatagramSocket through which
the server communicates with all of its clients.
public QuoteServerThread() throws IOException {
    this("QuoteServer");
}
public QuoteServerThread(String name) throws IOException {
    super(name);
    socket = new DatagramSocket(4445);
    try {
        in = new BufferedReader(
                  new FileReader("one-liners.txt"));	
    } catch (FileNotFoundException e)
        System.err.println("Couldn't open quote file. " + 
                          "Serving time instead.");
    }
}  
DatagramSocket will fail.
The constructor also opens a BufferedReader
on a file named one-liners.txt
which contains a list of quotes.
Each quote in the file is on a line by itself. 
Now for the interesting part of the QuoteServerThread:  its
run method. The run method overrides run
in the Thread class and
provides the implementation for the thread.
For information about threads, see
Defining and Starting a Thread.
The run method contains a while loop
that continues as long as there are more quotes in the file.
During each iteration of the loop,
the thread waits for a DatagramPacket
to arrive over the DatagramSocket.
The packet indicates a request from a client.
In response to the client's request,
the QuoteServerThread gets a quote from the file,
puts it in a DatagramPacket
and sends it over the DatagramSocket
to the client that asked for it.
Let's look first at the section that receives the requests from clients:
byte[] buf = new byte[256]; DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet);
DatagramPacket. The DatagramPacket
will be used to receive a
datagram from the socket because of the constructor used to create it.
This constructor requires only two arguments: a byte array that
contains client-specific data and the length of the byte array. When
constructing a DatagramPacket
to send over the DatagramSocket, you also
must supply the Internet address and port number of the packet's
destination. You'll see this later when we discuss how the server
responds to a client request.
The last statement in the previous code snippet receives a datagram from the socket (the information received from the client gets copied into the packet). The receive method waits forever until a packet is received. If no packet is received, the server makes no further progress and just waits.
Now assume that, the server has received a request from a client for a quote. Now the server must respond. This section of code in the run method constructs the response:
String dString = null;
if (in == null)
    dString = new Date().toString();
else
    dString = getNextQuote();
buf = dString.getBytes();
in equals
null. If this is the case, the quote server serves up the time of day
instead. Otherwise, the quote server gets the next quote from the
already opened file. Finally, the code converts the string to an array
of bytes.
Now, the run method sends the response
to the client over the DatagramSocket with this code:
InetAddress address = packet.getAddress(); int port = packet.getPort(); packet = new DatagramPacket(buf, buf.length, address, port); socket.send(packet);
The third statement creates a new DatagramPacket object intended for
sending a datagram message over the datagram socket. You can tell that
the new DatagramPacket is intended to send data over the
socket because of the constructor used to create it. This constructor
requires four arguments. The first two arguments are the same required
by the constructor used to create receiving datagrams: a byte array
containing the message from the sender to the receiver and the length
of this array. The next two arguments are different: an Internet
address and a port number. These two arguments are the complete address
of the destination of the datagram packet and must be supplied by the
sender of the datagram. The last line of code sends the DatagramPacket
on its way.
When the server has read all the quotes from the quote file,
the while loop terminates and the run method cleans up:
socket.close();
QuoteClient
class implements a client application for the QuoteServer. This
application sends a request to the QuoteServer, waits for the response,
and, when the response is received, displays it to the standard output.
Let's look at the code in detail.
The QuoteClient class contains one method, the main
method for the
client application. The top of the main method declares several local
variables for its use:
int port; InetAddress address; DatagramSocket socket = null; DatagramPacket packet; byte[] sendBuf = new byte[256];
main method processes the command-line arguments
used to invoke the QuoteClient application:
if (args.length != 1) {
     System.out.println("Usage: java QuoteClient <hostname>");
     return;
}
QuoteClient application requires one command-line arguments:
the name of the machine on which the QuoteServer is running. 
Next, the main method creates a DatagramSocket: 
DatagramSocket socket = new DatagramSocket();
DatagramSocket
to any available local port.
It doesn't matter what port the client is bound to
because the DatagramPackets contain the addressing information.
The server gets the port number from the DatagramPackets
and send its response to that port.
Next, the QuoteClient program sends a request to the server: 
byte[] buf = new byte[256];
InetAddress address = InetAddress.getByName(args[0]);
DatagramPacket packet = new DatagramPacket(buf, buf.length, 
                                           address, 4445);
socket.send(packet);
InetAddress and the port number 4445 (the port number
that the server used to create its DatagramSocket) are then used to
create DatagramPacket destined for that Internet address and port
number. Therefore the DatagramPacket will be delivered to the quote
server.
Note that the code creates a DatagramPacket with an empty byte array.
The byte array is empty because this datagram packet is simply
a request to the server for information.
All the server needs to know to send a response--the address and port number
to which reply--is automatically part of the packet. 
Next, the client gets a response from the server and displays it:
packet = new DatagramPacket(buf, buf.length);
socket.receive(packet);
String received = new String(packet.getData(), 0, packet.getLength());
System.out.println("Quote of the Moment: " + received);
DatagramSocket
receive method to receive the reply
from the server. The receive method waits until a datagram packet
destined for the client comes through the socket. Note that if the
server's reply is somehow lost, the client will wait forever because of
the no-guarantee policy of the datagram model. Normally, a client sets
a timer so that it doesn't wait forever for a reply; if no reply
arrives, the timer goes off and the client retransmits.
When the client receives a reply from the server, the client uses the getData method to retrieve that data from the packet. The client then converts the data to a string and displays it.
QuoteServer class name.
Once the server has started, you can run the client program. Remember
to run the client program with one command-line argument: the name of
the host on which the QuoteServer is running.
After the client sends a request and receives a response from the server, you should see output similar to this:
Quote of the Moment: Good programming is 99% sweat and 1% coffee.