This trail is an introduction to generics. You may be familiar with similar constructs from other languages, most notably C++ templates. If so, you'll see that there are both similarities and important differences. If you are unfamiliar with look-a-alike constructs from elsewhere, all the better; you can start fresh, without having to unlearn any misconceptions.
Generics allow you to abstract over types. The most common examples are container types, such as those in the Collections hierarchy.
Here is a typical usage of that sort:
List myIntList = new LinkedList(); // 1 myIntList.add(new Integer(0)); // 2 Integer x = (Integer) myIntList.iterator().next(); // 3
Object
will be returned by the
iterator. To ensure the assignment to a variable of type Integer
is
type safe, the cast is required.
Of course, the cast not only introduces clutter. It also introduces the possibility of a run time error, since the programmer may be mistaken.
What if programmers could actually express their intent, and mark a list as being restricted to contain a particular data type? This is the core idea behind generics. Here is a version of the program fragment given above using generics:
List<Integer> myIntList = new LinkedList<Integer>(); // 1' myIntList.add(new Integer(0)); // 2' Integer x = myIntList.iterator().next(); // 3'
myIntList
. It specifies
that this is not just an arbitrary List
, but a List
of
Integer
,
written List<Integer>
. We say that List
is a generic
interface that
takes a type parameter--in this case, Integer
. We also specify
a type parameter when creating the list object.
Note, too, that the cast on line 3' is gone.
Now, you might think that all we've accomplished is to move the clutter
around. Instead of a cast to Integer
on line 3, we have
Integer
as
a type parameter on line 1'. However, there is a very big difference
here. The compiler can now check the type correctness of the program
at compile-time. When we say that myIntList
is declared with
type List<Integer>
,
this tells us something about the variable myIntList
, which holds true
wherever and whenever it is used, and the compiler will guarantee it.
In contrast, the cast tells us something the programmer thinks is true
at a single point in the code.
The net effect, especially in large programs, is improved readability and robustness.