InputStream
and
OutputStream
.
There are many byte stream classes. To demonstrate how byte streams
work, we'll focus on the file I/O byte streams,
FileInputStream
and
FileOutputStream
. Other kinds of byte streams are
used in much the same way; they differ mainly in the way they are
constructed.
FileInputStream
and
FileOutputStream
by examining an example program named
CopyBytes
, which uses byte streams to copy xanadu.txt
, one byte at
a time.
import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.IOException; public class CopyBytes { public static void main(String[] args) throws IOException { FileInputStream in = null; FileOutputStream out = null; try { in = new FileInputStream("xanadu.txt"); out = new FileOutputStream("outagain.txt"); int c; while ((c = in.read()) != -1) { out.write(c); } } finally { if (in != null) { in.close(); } if (out != null) { out.close(); } } } }
CopyBytes
spends most of its time in a simple loop that
reads the input stream and writes the output stream, one byte at a
time, as shown in
the following figure.
Simple byte stream input and output.
read()
returns an int
value. If
the input is a stream of bytes, why doesn't read()
return
a byte
value? Using a int
as a return type
allows read()
to use -1 to indicate that it has reached the
end of the stream.
CopyBytes
uses a
finally
block to guarantee that both streams will be
closed even if an error occurs. This practice helps avoid serious
resource leaks.
One possible error is that CopyBytes
was unable to open
one or both files. When that happens, the stream variable
corresponding to the file never changes from its initial
null
value. That's why CopyBytes
makes sure
that each stream variable contains an object reference before invoking
close
.
CopyBytes
seems like a normal program, but it actually
represents a kind of low-level I/O that you should avoid. Since
xanadu.txt
contains character data, the best approach is
to use character streams, as discussed
in the next section. There are
also streams for more complicated data types. Byte streams should only
be used for the most primitive I/O.
So why talk about byte streams? Because all other stream types are built on byte streams.