Examples Index This lesson contains a collection of how-to pages to help you use miscellaneous Swing features.
With the Desktop
class
you can enable your Java application to interact with default applications
associated with specific file types on the host platform.
WithAction
objects, you can coordinate the state and event handling of two or more components that generate action events. For example, you can use a singleAction
to create and coordinate a tool-bar button and a menu item that perform the same function.
With the Swing Timer
class,
you can implement a thread
that performs an action after a delay,
and optionally continues to repeat the action.
The action executes in the event dispatch thread.
Swing components have built-in support for assistive technologies. Your program can provide even better support by following a few rules.
Some programs need to manipulate focus for example, to validate input, or change the tab-order of components. This section describes some techniques you can use to customize focus in your program.
With key bindings, you can specify how components react to user typing.
This section describes a new modality model emerged in the Java™ SE version 6 and enables you to apply different modality types to dialog boxes.
This section describes the printing capabilities for tables and explains how to add printing support to your programs.
This section describes the printing capabilities for text components and explains how to add printing support to your programs.
With the SplashScreen
class you can close the splash screen, change the splash-screen image, obtain the image position or size, and paint in the splash screen.
This section describes how to add a tray icon to the system tray and apply a text tooltip, a pop-up menu, ballon messages, and a set of listeners associated with it.
This section tells you how to fix problems you might encounter while trying to use the information in this lesson.